These are some of the most basic steps of embedded software development. The usual way to do this is to use a programmer, though it is often convenient to program the device with a bootloader first, and then use this program to copy the. This is generally referred to as a toolchain, but may be informally referred to as a compiler. ![]() It also brings in any external object files for which you don't have the source code (or have already compiled it in a previous iteration). hex file, and gives them the addresses required by the device. The linker puts all the object files together into the series of hex digits in the. ![]()
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